Walka Walka Boyz!










For the Lab 3 assignment in my Engine Scripting Class, we has to write Engine Editor tools to help with making the building process easier in Unity3D. While we were learning that, we also were taught how to animate a sprite sheet using 2D models. The second half of the assignment was building a timer, and learning different ways on how to use it. We assigned buttons to different time settings to test out our scripts. Once again, after completing this tutorial in JavaScript, i converted all the scripts to C#. On to Lab 4 ! Now the fun starts with learning how to build Mario!

Most Popular Blog Posts!