The Dice are a rollin'
So after the player pathing task I was assigned too, I moved onto the Movement Dice. They are what the player's will click on during their roll phase of our game. I was to program two dice, highlighted once hovered over, and they were to spin once clicked on, showing the result on top. After many failed attempts at doing this, I got most of the task completed, but I couldn't get the Dice to spin faster than what I had. I could get them to rotate, spin, and stop showing the result, but every time I would go to make them spin faster, it wouldn't stop at the right spot to show the proper results. So one of our other programmer Jon stepped in, and created a simple Mario-Style dice that's implemented for now. Here are some video's of my progress and work for this Dice task. Onward to the next task!!!