GUI Redesign
My next task of my feature for Raid+ was to redesign our GUI interface, and clear up some viability for the player. I was to clean up some of the mechanics that we are no longer using, and find ways to keep it informative to the player, but also leaving as much view for the player to see the board.
Here are my Google drawings I did that I turned in with documentation explaining the GUI and what happens when you click or hover over. I used our old board to just show what it would look like essentially in our game, considering our camera view is not going to change much.
Here are my Google drawings I did that I turned in with documentation explaining the GUI and what happens when you click or hover over. I used our old board to just show what it would look like essentially in our game, considering our camera view is not going to change much.